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RexCraftia 1.13

[Owner] REXThor a posted Jul 19, 18

RexCraftia 1.13

Minecraft 1.13 was recently released, so you might be wondering when this server will update to 1.13. I have probably fixed over 100 bugs in the last 2 days on my updated 1.13 plugins. I have made a lot of progress but we’re still far from a full update. This is probably the biggest update that I have ever experienced as a server owner (over 5 years). Maybe it doesn’t look like a huge update from a normal player perspective, but from a developer perspective it is considered the same size as the last 4 previous updated merged together into one huge thing (1.8 to 1.12). The internal changes are very significant, and I had to make huge edits to most of my plugins.

What is next?

We must wait for the Spigot team to release their official 1.13 Spigot build. Once they do, it will be posted on the frontpage of https://www.spigotmc.org/. Currently I am still updating my plugins using their 1.13-pre7 build, but it is very buggy and it would be impossible to fully update the server before the final 1.13 Spigot build is available.

I am an experienced developer, but I have not created every single plugin on the server. We also have to wait for original developers of specific plugins to update their code. Plugins such as Factions, mcMMO, SilkSpawners, etc. Giving the fact that the Spigot team released the 1.13-pre7 build early, the developers should have plenty of time to work on the updates. If they take too long to update the plugin, I will have to try to update it myself. This is possible but could delay the update even more.

We are not going to update to 1.13 before we are able to provide a smooth experience on the server, so for now we would recommend you use 1.12.2 to play on the server. I am also in the process of testing the possibility of adding 1.13 client support to the current 1.12.2 servers. I cannot guarantee this will happen, but I will keep you up to date. Servers that currently support 1.13 are experiencing a lot of bugs so we want to avoid that until it is more stable.

 

Thank you for playing RexCraftia.

Update to Material Generators.

You can currently use fusion points to upgrade artifacts and material generators. Artifacts have a capped scalability as you don’t necessarily need to use more fusions on artifacts when you have a full set of max rarity gear. If you are a collector or just want backup artifacts, you might want to use more fusions on artifacts, but it doesn’t increase the total efficiency of the items. The problem with Material Generators is that their efficiency is infinitely scalable which has made them too overpowered. You keep on benefiting from material generators as you upgrade them. Fusion points play a major role on the server and until recently, it has only been useful to spend your fusion points on material generators. The solution to the problem is to give material generators a capped scalability, just like artifacts.

Material Generators will no longer be able to indefinitely generator ingame cash. A Material Generator will only be able to produce a limited amount of ingame cash depending on the tier. When the amount is reached, the generator will turn into a Broken Generator. The broken generators cannot produce ingame cash but you can use 3 broken generators of the same tier to fusion them into a working version of the next tier. A broken max tier generator (Currently tier 5) can be repaired by using one fusion.

This update allows me to push further updates to material generators. With a capped scalability to material generators, I might consider adding more tiers as the efficiency can be controlled.

Please note that it is not allowed to complain about changes to the server. If you have a complaint, you can privately contact me, and we can discuss it. This change has been made to balance the server in the long run. This might be a frustration in the short term but consider the bigger picture. The purpose of the update is to improve the server.

Thank you for playing RexCraftia.

All servers on the network have been fully updated to 1.12. This means you can enjoy all the new features of the 1.12 update.

Recent Network Changes:

- Artifact Exchange. Exchange artifacts into other artifacts.
- Updated /crate options. It is now easier to do larger crate openings.
- Cortez Boss has been added which includes 3 unique artifacts.
- Strength effect buffs the damage of any artifact
- Added new crates to the crate rotation
- Other minor updates

Recent RexCrypt Changes:

- TNT physics have been reverted to the 1.7 version.
- Infinity Rarity has been added. You can now fusion 3 extincts.
- 4 PvP events every single week with token prizes. Check /arena

Thank you for playing RexCraftia.

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