News

RexCraftia 1.13.1

[Owner] REXThor ao
REXThor @ RexCrypt
posted Aug 21, 18

Minecraft 1.13.1 was recently released. This update includes a huge amount of bugfixes for 1.13. I have been spending a lot of time preparing the 1.13 update and we are getting very close to a release. The aquatic update broke a lot of internal systems in plugins, that is why it has taken so long to prepare the update. Almost all server plugins are ready for 1.13 and you can expect the update to release soon. We have added support for 1.13.1 clients in the meantime but it is still recommended to play on 1.12.2 until we fully update.

Please note that 1.13 and 1.13.1 is basically the same versions but 1.13.1 has important bugfixes. Plugins that work on 1.13 also work on 1.13.1. So, the 1.13.1 update should not delay the update to the server.

The server is expected to update to 1.13.1 within a month or two. I am doing my best to get the update ready as soon as possible. Please remember that I would rather provide a stable server instead of rushing a release that might be full of bugs. After updating to 1.13.1 we plan on purchasing advertising for the server to increase the number of players. On top of that I will start pushing a lot of new content to the server. The next 12 months will be very exciting for the server. Please note that I am currently on my gap year which means my spare time has increased significantly. I will now be able to develop many more updates for the server. I have listed a few of the planned updates that are planned to be implemented into the server in the future. Please note that the list is not in any particular order. I cannot say which project will be added first or last.

Planned future updates: (After the 1.13.1 update)
- Aquatic Crate (With tridents and 1.13-related features)
- Improved raiding (Alternative raiding methods)
- More mob crates (Received from grinding mobs)
- More spawner types (With better rewards)
- Stats (Keep track of actions such as crates opened, etc…)
- Quests (Complete tasks for rewards such as extra fusions, etc…)
- Pickaxe Crate (Pickaxes that can mine faster, 3x3 mining)
- Duel Update (More info coming soon)
- PvP Tournament Update (More info coming soon)
- Ability to fusion seasonal artifacts.
- More dungeons and boss dungeons.
- More prime crates.
- More artifacts.

 

Thank you for playing RexCraftia.

RexCraftia 1.13

[Owner] REXThor ao
REXThor @ RexCrypt
posted Jul 19, 18

RexCraftia 1.13

Minecraft 1.13 was recently released, so you might be wondering when this server will update to 1.13. I have probably fixed over 100 bugs in the last 2 days on my updated 1.13 plugins. I have made a lot of progress but we’re still far from a full update. This is probably the biggest update that I have ever experienced as a server owner (over 5 years). Maybe it doesn’t look like a huge update from a normal player perspective, but from a developer perspective it is considered the same size as the last 4 previous updated merged together into one huge thing (1.8 to 1.12). The internal changes are very significant, and I had to make huge edits to most of my plugins.

What is next?

We must wait for the Spigot team to release their official 1.13 Spigot build. Once they do, it will be posted on the frontpage of https://www.spigotmc.org/. Currently I am still updating my plugins using their 1.13-pre7 build, but it is very buggy and it would be impossible to fully update the server before the final 1.13 Spigot build is available.

I am an experienced developer, but I have not created every single plugin on the server. We also have to wait for original developers of specific plugins to update their code. Plugins such as Factions, mcMMO, SilkSpawners, etc. Giving the fact that the Spigot team released the 1.13-pre7 build early, the developers should have plenty of time to work on the updates. If they take too long to update the plugin, I will have to try to update it myself. This is possible but could delay the update even more.

We are not going to update to 1.13 before we are able to provide a smooth experience on the server, so for now we would recommend you use 1.12.2 to play on the server. I am also in the process of testing the possibility of adding 1.13 client support to the current 1.12.2 servers. I cannot guarantee this will happen, but I will keep you up to date. Servers that currently support 1.13 are experiencing a lot of bugs so we want to avoid that until it is more stable.

 

Thank you for playing RexCraftia.

Material Generators

[Owner] REXThor ao
REXThor @ RexCrypt
posted Jan 29, 18

Update to Material Generators.

You can currently use fusion points to upgrade artifacts and material generators. Artifacts have a capped scalability as you don’t necessarily need to use more fusions on artifacts when you have a full set of max rarity gear. If you are a collector or just want backup artifacts, you might want to use more fusions on artifacts, but it doesn’t increase the total efficiency of the items. The problem with Material Generators is that their efficiency is infinitely scalable which has made them too overpowered. You keep on benefiting from material generators as you upgrade them. Fusion points play a major role on the server and until recently, it has only been useful to spend your fusion points on material generators. The solution to the problem is to give material generators a capped scalability, just like artifacts.

Material Generators will no longer be able to indefinitely generator ingame cash. A Material Generator will only be able to produce a limited amount of ingame cash depending on the tier. When the amount is reached, the generator will turn into a Broken Generator. The broken generators cannot produce ingame cash but you can use 3 broken generators of the same tier to fusion them into a working version of the next tier. A broken max tier generator (Currently tier 5) can be repaired by using one fusion.

This update allows me to push further updates to material generators. With a capped scalability to material generators, I might consider adding more tiers as the efficiency can be controlled.

Please note that it is not allowed to complain about changes to the server. If you have a complaint, you can privately contact me, and we can discuss it. This change has been made to balance the server in the long run. This might be a frustration in the short term but consider the bigger picture. The purpose of the update is to improve the server.

Thank you for playing RexCraftia.

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